So I played sweep the leg a lot these past few weeks and I've learned a lot from him. He has much better technique than I do and a stronger oki game. I decided to work on my own oki game from watching Srider vids. I noticed he used 3K+G timed properly will beat all rising attacks like kage's 9K+G. I also worked on OMing out of the way of rising attacks. I found that OMing in the direction of my front foot will yield a missed rising attack. Though I'm still shaky on this even in dojo.
here's some gold from Sweep and me's PMing
Sweep:
Short wall combo: 6P+G6 > P or PP [wall stagger] > 33P > 2P [refloat] > 6P+K,P,P
The 2P refloat works for lightweights to light middleweights (I think - it might be lightweight only) - other weights you can still use this combo, just eliminate the 2P part. This is the short wall version of the more damaging, high wall only 6P+G6 > P or PP [wall stagger] > 33P > PP236KKK.
Post-sabaki sequence: for a while, I was dashing in to throw but then you got wise and started ducking. So I changed it to: 46K [stagger] > 6P [crouch stagger] > 63214 P+G. I believe you can also get guaranteed PK damage after the 6P crouch stagger, which I would have switched to once you got wise to this new technique. That's why I love her sabaki -- it creates a strong guessing game afterwards. Abare PK or PP is pretty strong once you've been sabaki'd. It clashes the throw and can interrupt some mids (I think her 6P is too quick though.) A strong technique for sure.
My 9K+G flow chart is definitely risky (Srider would probably hate it \:\) ), but it is very high reward vs. lightweights! I use it in the same way I used 6P to crouch stagger. After a stagger, if the opponent knows how to struggle at all, I'll throw them until they start ducking. After they get wise to it (and start crouching) I then dash > 9K+G. I also use it during oki as an anti-crouch move; so, if people get scared of the oki throw as they stand and duck to counter, I try to yomi it and launch with 9K+G.
9K+G > PP236KKK is great damage for a relatively simple yomi game. If they block it...they get guaranteed strong mids or PK though. But it's fun to play Eileen risky and abare. \:\)
Also, I don't know if you noticed it, but I was trying to implement 9P+K+G into oki. It freezes people because she jumps forward and it looks like an attack -- then she lands BT and you can start the 2K+G / P+K mind game again. It's something I'm trying to add to my oki game so it doesn't get predictable. I only used it like 3 times against you but I think it was successful each time.
Monday, January 28, 2008
Subscribe to:
Post Comments (Atom)
0 comments:
Post a Comment